F16SGRH CE/AS analog axis
Posted: Mon Jun 27, 2022 10:31 pm
So if I'm understanding this correctly, the loss of the X,Y & Z analog axis :
"Three analog axes in the standard configuration for Roll, Pitch and Yaw. These axes are independent of the standard axes in the X/Y base."
going from the CE/AS to the V2 what exactly does one lose in normal operation, are these just for standalone (BT) or VR purposes? I had the CE in the past and only used it attached to the R3L, and looking at the V2 not having these axes, I'm not certain I'm losing any capabilities that I previously had with my prior CE thanks for any clarification on this.
"Three analog axes in the standard configuration for Roll, Pitch and Yaw. These axes are independent of the standard axes in the X/Y base."
going from the CE/AS to the V2 what exactly does one lose in normal operation, are these just for standalone (BT) or VR purposes? I had the CE in the past and only used it attached to the R3L, and looking at the V2 not having these axes, I'm not certain I'm losing any capabilities that I previously had with my prior CE thanks for any clarification on this.